99爱在线视频这里只有精品_窝窝午夜看片成人精品_日韩精品久久久毛片一区二区_亚洲一区二区久久

合肥生活安徽新聞合肥交通合肥房產生活服務合肥教育合肥招聘合肥旅游文化藝術合肥美食合肥地圖合肥社保合肥醫院企業服務合肥法律

ENG6編程代寫、代做MATLAB語言程序
ENG6編程代寫、代做MATLAB語言程序

時間:2024-12-12  來源:合肥網hfw.cc  作者:hfw.cc 我要糾錯



ENG 06 Final Project 
Up to now in ENG6, we have focused on teaching you the “how” of programming. In the team 
project you will be taking your own ideas and bringing them to fruition through your knowledge 
of computer programming. Software development is rarely a one-person effort, so the project 
will be team-based. Teams can be formed with members of any section. You can form your own 
team of three. No other team size will be allowed. Only if strictly needed, the TAs may form 
smaller teams or add members to teams. Beyond the Core part of the final project, we ask you 
to implement a number of special features, called Reach elements, so as to make your project 
different from your classmates. 
Important: We discourage the use of other Matlab code written by someone else, however, if 
you use it you must reference the code creator. 
Project: Card Game 
 
Project Description: Implement a MATLAB program of a card game of your team’s choice. 
You may create your own rules. The card game must involve more than two players. The 
players should be able to make strategic decisions to win the game. The program should draw 
cards upon request, apply the rules, and score the game. Each team makes decisions on what 
programming elements to use to interact with the users. Special attention should be paid to: 
1. Clarity on how to play the game. 
2. How the users should interact with the program. 
3. The visual, auditory cues and special effects (e.g. animations, a sound clip when the 
cards are drawn, etc.). You are allowed to use simple pictorial representations for each 
card, for example a King of hearts card with a large K and a heart, etc. 
4. The users should be able to play the game with each other over the internet. 
 
 The implementation of the card game should involve two players at different locations using a 
keyboard or a mouse to play their turn. All projects should have the following elements: 
1. A graphical user interface. 
2. An animation. 
3. A sound effect. 
4. Make use of a user-defined OOP class in at least one programming element. 
5. One or more tables. 
6. The capability to play the game between two, or more, players remotely. 
7. Clearly indicate in your code and your video where these elements are 
implemented. In your YouTube video, please point out how you implemented some 
features (especially in the Core and the Reach) inside your code. What functions did 
you use? Did you use any data structures such as structs etc? What was challenging 
about implementing a certain feature and why? 
Links to external resources: 
· Controlling Random Number Generation. 
· Play Audio 
Collaboration Policy: Once the teams are formed you are only allowed to talk and collaborate 
with members within your team. Team members are expected to equally participate, and 
collaboratively work towards the completion of the project. Other than contacting the teaching 
assistants for clarification, you may not seek the assistance of other persons to complete your 
team's project. (Of course, general discussions about how to implement a GUI, OOP, and other 
programming constructs could be discussed with other students, but your team must be totally 
responsible for the implementation of code used in your project). 
Grading Criteria: The projects are open ended. As long as your program can perform the 
assigned tasks, there will be no correct or incorrect approaches. Certainly there will be more 
acceptable and attractive solutions, and these will be judged in comparison with competing 
solutions submitted by your classmates. The final project will be graded in 6 parts: 
1. Project proposal: Each team submits a 2-3 page project proposal via Canvas 
describing the project they have selected, a general description of how they will implement 
the main components of their project, and a clear description of the Reach features that their 
team proposes. Essentially, the scope of the project should be both challenging enough to 
merit full credit and doable within the timeline. An Appendix should contain a breakdown of 
programming tasks, and who will be responsible for what, along with a timeline that will 
meet the submission deadline (we suggest you make use of a Gantt chart.. The expectation is that each team member must take responsibility for a specific aspect of the project and 
grading for each member will be adjusted according to how the project tasks were delegated 
and who was responsible for what aspects of the project. The more specific you can be in 
defining the programming tasks, what functions should exist, and what each function should 
accomplish, the better. 
2. Core: Complete the basic project as outlined in the project description. 
For example: Show whose turn it is to play, an image background such as a green table, an 
image showing the card draw outcome, the scores, etc 
● Features of the GUI: 
○ A button to shuffle and draw a card 
○ A button to play a card. 
○ Display scores edit fields 
○ Anything else you need or want to add depending on the game you have 
chosen. 
3. Reach/Special Features: Implement the project enhancements described in your 
proposal. Your completion of the Core and the creativity of your proposal will be taken into 
account during the grading process. 
● Animations 
○ Drawing a card 
○ Play a card 
○ A scoring system 
○ Others 
● Sound 
○ Shuffling card 
○ Playing a card 
○ A scoring system 
○ Others 
4. Additional Core Requirement: Remote players and Tables with ThingSpeak: 
● The GUI interface must include a table keeping a record of the rolls for each 
player throughout the game. 
● The capability to play the game between two, or more, players remotely. 
5. Youtube Video Requirements: Youtube has several examples of ENG6 videos (search 
ENG6). The format of the video is entirely up to your team as long as the following criteria 
are met: 
A. The maximum length of the video is 10 minutes B. Each team member must be seen in the video to present their work and 
contributions 
C. A clear and easy to follow demonstration that shows the correct functionality 
of your program (show your program actually working in the video – not screen 
shots of before and after.) 
D. Use visual aides to help explain your steps (whiteboard, markers, 
poster, etc.). The video does not have to be fancy, just effective in relaying 
the most important information. 
6. Team Evaluations: Each member must provide a brief personal summary of her/his 
involvement and contributions. Each team member is required to submit evaluations of 
her/his teammates’ contribution, one for each of Core and Reach. For example, if your team 
has members A, B, C, your evaluation can be similar to the following for a single member. 
Team Member A: was in charge of writing the code to execute the equalizer filters. For the 
Reach, A was in charge of adding 2 different analysis plots that could show power spectral 
density plot and frequency content of audio file. Team Members B, C agree that A performed 
these tasks for the project. 
 
Project Deadlines: 
Deadline #1: TBA: Submit the Project Proposal: A team member must submit the project 
proposal. The proposal needs to include project name and names of all team members at the 
beginning. Only one team member should do this! 
The submission should also contain an image of the design view with the main components of 
your game. The image must show the buttons, axes, images, edit fields, etc. 
 
Deadline #2: TBA: Submit the Core. Each team will submit all relevant code files. Each team 
will submit a zip file of all the code, the zip file will have the mlapp. and all .m files, all .img files 
and any other files that are needed for the game to run. 
The submitted .mlapp GUI must allow the game to be played by one or two players using the 
same keyboard. 
Note: The UI components for the remote player locations and tables can be avoided in this 
stage. 
Deadline #3: TBA: Submit the Final Project. The final project must include the Additional 
Core Requirements and the Reach/Special features: Implement tables, remote locations and 
the project extensions described in your proposal. Each team will submit all relevant coding files, a link to Youtube video and team evaluation 
materials. Each team will submit a zip file of all the code, the zip file will have all .mlapp files, all 
.img files and any other files that are needed for the game to run. In addition, it should contain a 
PDF of the team evaluation document. The link of the Youtube should be accessible to all those 
who use the link. 
 
Figure 1: Example of a design view: Crazy Eights card game. 

請加QQ:99515681  郵箱:99515681@qq.com   WX:codinghelp



 

掃一掃在手機打開當前頁
  • 上一篇:代寫CS-UY 4563、Python程序語言代做
  • 下一篇:菲律賓13a是什么類型的簽證(要怎么辦)
  • 無相關信息
    合肥生活資訊

    合肥圖文信息
    急尋熱仿真分析?代做熱仿真服務+熱設計優化
    急尋熱仿真分析?代做熱仿真服務+熱設計優化
    出評 開團工具
    出評 開團工具
    挖掘機濾芯提升發動機性能
    挖掘機濾芯提升發動機性能
    海信羅馬假日洗衣機亮相AWE  復古美學與現代科技完美結合
    海信羅馬假日洗衣機亮相AWE 復古美學與現代
    合肥機場巴士4號線
    合肥機場巴士4號線
    合肥機場巴士3號線
    合肥機場巴士3號線
    合肥機場巴士2號線
    合肥機場巴士2號線
    合肥機場巴士1號線
    合肥機場巴士1號線
  • 短信驗證碼 豆包 幣安下載 AI生圖 目錄網

    關于我們 | 打賞支持 | 廣告服務 | 聯系我們 | 網站地圖 | 免責聲明 | 幫助中心 | 友情鏈接 |

    Copyright © 2025 hfw.cc Inc. All Rights Reserved. 合肥網 版權所有
    ICP備06013414號-3 公安備 42010502001045

    99爱在线视频这里只有精品_窝窝午夜看片成人精品_日韩精品久久久毛片一区二区_亚洲一区二区久久

          9000px;">

                91啪亚洲精品| 亚洲另类一区二区| 一区二区三区精品视频在线| 欧美日韩亚洲综合在线 欧美亚洲特黄一级| 精品电影一区二区| 久久精品国产成人一区二区三区| 亚洲素人一区二区| 91视频在线看| 一区二区三区在线看| 欧美性做爰猛烈叫床潮| 亚洲成a人片在线不卡一二三区| 欧美伊人久久久久久久久影院| 综合激情成人伊人| 欧美一区二区免费观在线| 蜜臀久久久99精品久久久久久| 日韩美女视频一区二区在线观看| 久久精品国产**网站演员| 欧美三区在线观看| 久久99日本精品| 亚洲免费在线看| 在线国产亚洲欧美| 免费在线看成人av| 国产欧美日韩三区| 在线视频一区二区三区| 亚洲一区二区3| 精品国产1区二区| av在线不卡观看免费观看| 国产精品情趣视频| 亚洲综合网站在线观看| 精品1区2区在线观看| 粉嫩aⅴ一区二区三区四区| 国产视频一区不卡| 欧美剧情片在线观看| 欧美日韩国产在线观看| 日韩欧美色综合网站| 久久蜜桃av一区精品变态类天堂 | 日本高清不卡视频| 欧美网站一区二区| 日韩一卡二卡三卡| 国产精品久久久久久妇女6080 | 欧美一区二区三区在| 精品久久久三级丝袜| 亚洲欧美一区二区视频| 天堂久久一区二区三区| 国产精品综合二区| 色综合天天狠狠| 亚洲精品一区二区三区四区高清| 欧美美女一区二区在线观看| 日韩精品中文字幕一区| 亚洲va欧美va人人爽午夜| 国产乱码精品一区二区三| 在线观看视频一区二区欧美日韩| 久久久国际精品| 亚洲成av人片在线观看无码| 97久久超碰精品国产| 久久精品亚洲麻豆av一区二区| 亚洲国产视频在线| 欧美精品一区二区三区蜜臀| 国内精品伊人久久久久av一坑| 夜夜精品视频一区二区| 中文字幕乱码久久午夜不卡 | 国产在线精品一区二区不卡了| 国产一区二区不卡| 综合久久综合久久| 成人精品一区二区三区四区| 日韩欧美亚洲国产另类| 亚洲一区二区在线免费观看视频 | 久久成人久久鬼色| 在线观看视频一区| 午夜电影一区二区| 91精品国产入口| 极品少妇xxxx精品少妇偷拍| 久久久久综合网| 激情综合网av| 中文字幕中文字幕一区二区| 99久久精品情趣| 亚洲欧美在线另类| 欧美人牲a欧美精品| 日本视频一区二区| 久久综合色8888| 成人看片黄a免费看在线| 中文字幕亚洲成人| 欧美午夜在线观看| 亚洲国产日韩一级| 欧美一级在线免费| 国产不卡视频在线播放| 一区二区三区欧美久久| 欧美一级二级三级蜜桃| 日韩精品成人一区二区在线| 国产亚洲综合av| 欧美在线你懂的| 蜜臀av性久久久久蜜臀aⅴ流畅 | 91精品免费观看| k8久久久一区二区三区 | 国产无遮挡一区二区三区毛片日本| 99精品国产热久久91蜜凸| 日韩二区三区四区| 欧美高清在线一区二区| 欧美喷水一区二区| 国产成人av网站| 石原莉奈在线亚洲三区| 国产精品高潮久久久久无| 精品成人佐山爱一区二区| 欧美日韩国产综合草草| 色综合一区二区| 成人性生交大片免费看在线播放| 国产欧美在线观看一区| 91精品久久久久久蜜臀| 99久精品国产| 久久精品噜噜噜成人av农村| 亚洲一二三四在线观看| 亚洲黄色尤物视频| 国产精品女同一区二区三区| 国产日韩欧美精品在线| 久久一区二区三区四区| 国产日韩三级在线| 亚洲人xxxx| 国产精品成人免费精品自在线观看| 国产色一区二区| 国产精品久久久久久久久久久免费看 | 毛片av一区二区三区| 午夜精品视频一区| 亚洲精品成人少妇| 亚洲成人激情综合网| 天天综合色天天综合色h| 天堂一区二区在线免费观看| 日韩中文字幕91| 成人午夜免费视频| 免费看精品久久片| 国模无码大尺度一区二区三区| 国产91精品入口| 欧美色偷偷大香| 精品99999| 一二三四社区欧美黄| 激情久久久久久久久久久久久久久久| 国产精品456| 欧美精品一二三区| 中文字幕永久在线不卡| 亚洲成人午夜电影| 成人网在线免费视频| 日韩三级精品电影久久久| 欧美视频一区二区| 日本一区二区三区电影| 首页国产欧美久久| 亚洲成人先锋电影| 99精品国产视频| ...xxx性欧美| 国产老妇另类xxxxx| 一本一本久久a久久精品综合麻豆 一本一道波多野结衣一区二区 | 精品国产sm最大网站| 亚洲免费高清视频在线| av电影天堂一区二区在线观看| 久久丝袜美腿综合| 日产国产欧美视频一区精品| 午夜影院在线观看欧美| 国产美女在线观看一区| 欧美一区二区视频网站| 喷水一区二区三区| 麻豆成人久久精品二区三区红| 欧美三级电影一区| 久久97超碰色| 亚洲人一二三区| www国产成人| 91麻豆6部合集magnet| 亚洲成av人片www| 国产日韩欧美一区二区三区乱码 | 美国精品在线观看| 精品久久人人做人人爱| 成人app网站| 午夜成人免费电影| 亚洲同性同志一二三专区| 337p亚洲精品色噜噜噜| 国产一区在线视频| 偷拍亚洲欧洲综合| 亚洲黄色免费电影| 欧美国产一区在线| 欧美电视剧在线看免费| 91免费看片在线观看| 国产成人午夜精品影院观看视频| 亚洲男女毛片无遮挡| 国产精品看片你懂得| 精品日产卡一卡二卡麻豆| 欧美日韩综合在线| 99国产欧美另类久久久精品| 看电影不卡的网站| 亚洲图片欧美一区| 亚洲日本免费电影| 亚洲国产精品精华液ab| 日韩欧美成人一区| 日韩免费观看高清完整版在线观看| 欧美午夜精品一区二区三区| 91国在线观看| 欧美又粗又大又爽| 欧美三级三级三级| 欧美日韩一区精品| 91精品国产综合久久精品图片 | 樱花影视一区二区| 亚洲午夜免费电影| 国产一区二区日韩精品| www.亚洲激情.com|