99爱在线视频这里只有精品_窝窝午夜看片成人精品_日韩精品久久久毛片一区二区_亚洲一区二区久久

合肥生活安徽新聞合肥交通合肥房產生活服務合肥教育合肥招聘合肥旅游文化藝術合肥美食合肥地圖合肥社保合肥醫院企業服務合肥法律

ENG6編程代寫、代做MATLAB語言程序
ENG6編程代寫、代做MATLAB語言程序

時間:2024-12-12  來源:合肥網hfw.cc  作者:hfw.cc 我要糾錯



ENG 06 Final Project 
Up to now in ENG6, we have focused on teaching you the “how” of programming. In the team 
project you will be taking your own ideas and bringing them to fruition through your knowledge 
of computer programming. Software development is rarely a one-person effort, so the project 
will be team-based. Teams can be formed with members of any section. You can form your own 
team of three. No other team size will be allowed. Only if strictly needed, the TAs may form 
smaller teams or add members to teams. Beyond the Core part of the final project, we ask you 
to implement a number of special features, called Reach elements, so as to make your project 
different from your classmates. 
Important: We discourage the use of other Matlab code written by someone else, however, if 
you use it you must reference the code creator. 
Project: Card Game 
 
Project Description: Implement a MATLAB program of a card game of your team’s choice. 
You may create your own rules. The card game must involve more than two players. The 
players should be able to make strategic decisions to win the game. The program should draw 
cards upon request, apply the rules, and score the game. Each team makes decisions on what 
programming elements to use to interact with the users. Special attention should be paid to: 
1. Clarity on how to play the game. 
2. How the users should interact with the program. 
3. The visual, auditory cues and special effects (e.g. animations, a sound clip when the 
cards are drawn, etc.). You are allowed to use simple pictorial representations for each 
card, for example a King of hearts card with a large K and a heart, etc. 
4. The users should be able to play the game with each other over the internet. 
 
 The implementation of the card game should involve two players at different locations using a 
keyboard or a mouse to play their turn. All projects should have the following elements: 
1. A graphical user interface. 
2. An animation. 
3. A sound effect. 
4. Make use of a user-defined OOP class in at least one programming element. 
5. One or more tables. 
6. The capability to play the game between two, or more, players remotely. 
7. Clearly indicate in your code and your video where these elements are 
implemented. In your YouTube video, please point out how you implemented some 
features (especially in the Core and the Reach) inside your code. What functions did 
you use? Did you use any data structures such as structs etc? What was challenging 
about implementing a certain feature and why? 
Links to external resources: 
· Controlling Random Number Generation. 
· Play Audio 
Collaboration Policy: Once the teams are formed you are only allowed to talk and collaborate 
with members within your team. Team members are expected to equally participate, and 
collaboratively work towards the completion of the project. Other than contacting the teaching 
assistants for clarification, you may not seek the assistance of other persons to complete your 
team's project. (Of course, general discussions about how to implement a GUI, OOP, and other 
programming constructs could be discussed with other students, but your team must be totally 
responsible for the implementation of code used in your project). 
Grading Criteria: The projects are open ended. As long as your program can perform the 
assigned tasks, there will be no correct or incorrect approaches. Certainly there will be more 
acceptable and attractive solutions, and these will be judged in comparison with competing 
solutions submitted by your classmates. The final project will be graded in 6 parts: 
1. Project proposal: Each team submits a 2-3 page project proposal via Canvas 
describing the project they have selected, a general description of how they will implement 
the main components of their project, and a clear description of the Reach features that their 
team proposes. Essentially, the scope of the project should be both challenging enough to 
merit full credit and doable within the timeline. An Appendix should contain a breakdown of 
programming tasks, and who will be responsible for what, along with a timeline that will 
meet the submission deadline (we suggest you make use of a Gantt chart.. The expectation is that each team member must take responsibility for a specific aspect of the project and 
grading for each member will be adjusted according to how the project tasks were delegated 
and who was responsible for what aspects of the project. The more specific you can be in 
defining the programming tasks, what functions should exist, and what each function should 
accomplish, the better. 
2. Core: Complete the basic project as outlined in the project description. 
For example: Show whose turn it is to play, an image background such as a green table, an 
image showing the card draw outcome, the scores, etc 
● Features of the GUI: 
○ A button to shuffle and draw a card 
○ A button to play a card. 
○ Display scores edit fields 
○ Anything else you need or want to add depending on the game you have 
chosen. 
3. Reach/Special Features: Implement the project enhancements described in your 
proposal. Your completion of the Core and the creativity of your proposal will be taken into 
account during the grading process. 
● Animations 
○ Drawing a card 
○ Play a card 
○ A scoring system 
○ Others 
● Sound 
○ Shuffling card 
○ Playing a card 
○ A scoring system 
○ Others 
4. Additional Core Requirement: Remote players and Tables with ThingSpeak: 
● The GUI interface must include a table keeping a record of the rolls for each 
player throughout the game. 
● The capability to play the game between two, or more, players remotely. 
5. Youtube Video Requirements: Youtube has several examples of ENG6 videos (search 
ENG6). The format of the video is entirely up to your team as long as the following criteria 
are met: 
A. The maximum length of the video is 10 minutes B. Each team member must be seen in the video to present their work and 
contributions 
C. A clear and easy to follow demonstration that shows the correct functionality 
of your program (show your program actually working in the video – not screen 
shots of before and after.) 
D. Use visual aides to help explain your steps (whiteboard, markers, 
poster, etc.). The video does not have to be fancy, just effective in relaying 
the most important information. 
6. Team Evaluations: Each member must provide a brief personal summary of her/his 
involvement and contributions. Each team member is required to submit evaluations of 
her/his teammates’ contribution, one for each of Core and Reach. For example, if your team 
has members A, B, C, your evaluation can be similar to the following for a single member. 
Team Member A: was in charge of writing the code to execute the equalizer filters. For the 
Reach, A was in charge of adding 2 different analysis plots that could show power spectral 
density plot and frequency content of audio file. Team Members B, C agree that A performed 
these tasks for the project. 
 
Project Deadlines: 
Deadline #1: TBA: Submit the Project Proposal: A team member must submit the project 
proposal. The proposal needs to include project name and names of all team members at the 
beginning. Only one team member should do this! 
The submission should also contain an image of the design view with the main components of 
your game. The image must show the buttons, axes, images, edit fields, etc. 
 
Deadline #2: TBA: Submit the Core. Each team will submit all relevant code files. Each team 
will submit a zip file of all the code, the zip file will have the mlapp. and all .m files, all .img files 
and any other files that are needed for the game to run. 
The submitted .mlapp GUI must allow the game to be played by one or two players using the 
same keyboard. 
Note: The UI components for the remote player locations and tables can be avoided in this 
stage. 
Deadline #3: TBA: Submit the Final Project. The final project must include the Additional 
Core Requirements and the Reach/Special features: Implement tables, remote locations and 
the project extensions described in your proposal. Each team will submit all relevant coding files, a link to Youtube video and team evaluation 
materials. Each team will submit a zip file of all the code, the zip file will have all .mlapp files, all 
.img files and any other files that are needed for the game to run. In addition, it should contain a 
PDF of the team evaluation document. The link of the Youtube should be accessible to all those 
who use the link. 
 
Figure 1: Example of a design view: Crazy Eights card game. 

請加QQ:99515681  郵箱:99515681@qq.com   WX:codinghelp



 

掃一掃在手機打開當前頁
  • 上一篇:代寫CS-UY 4563、Python程序語言代做
  • 下一篇:菲律賓13a是什么類型的簽證(要怎么辦)
  • 無相關信息
    合肥生活資訊

    合肥圖文信息
    急尋熱仿真分析?代做熱仿真服務+熱設計優化
    急尋熱仿真分析?代做熱仿真服務+熱設計優化
    出評 開團工具
    出評 開團工具
    挖掘機濾芯提升發動機性能
    挖掘機濾芯提升發動機性能
    海信羅馬假日洗衣機亮相AWE  復古美學與現代科技完美結合
    海信羅馬假日洗衣機亮相AWE 復古美學與現代
    合肥機場巴士4號線
    合肥機場巴士4號線
    合肥機場巴士3號線
    合肥機場巴士3號線
    合肥機場巴士2號線
    合肥機場巴士2號線
    合肥機場巴士1號線
    合肥機場巴士1號線
  • 短信驗證碼 豆包 幣安下載 AI生圖 目錄網

    關于我們 | 打賞支持 | 廣告服務 | 聯系我們 | 網站地圖 | 免責聲明 | 幫助中心 | 友情鏈接 |

    Copyright © 2025 hfw.cc Inc. All Rights Reserved. 合肥網 版權所有
    ICP備06013414號-3 公安備 42010502001045

    99爱在线视频这里只有精品_窝窝午夜看片成人精品_日韩精品久久久毛片一区二区_亚洲一区二区久久

          国产一区二区av| 欧美怡红院视频一区二区三区| 欧美精品一区二区精品网| 亚洲伊人网站| 亚洲国产一区在线| 国产伦精品一区二区三区| 免费观看成人| 久久se精品一区精品二区| 亚洲人成7777| 影音先锋在线一区| 国产精品一区久久久| 欧美日韩亚洲另类| 免费成人小视频| 久久久天天操| 欧美专区在线播放| 香蕉久久一区二区不卡无毒影院 | 在线不卡亚洲| 国产精品久久久久久影院8一贰佰 国产精品久久久久久影视 | 亚洲三级影院| 在线观看精品一区| 黑人一区二区| 狠狠爱www人成狠狠爱综合网 | 亚洲一区二区三区久久 | 欧美不卡在线| 久久久久久久999精品视频| 欧美亚洲系列| 香蕉精品999视频一区二区 | 国产精品一区久久| 国产精品理论片| 国产精品久久久久久av下载红粉 | 欧美aa国产视频| 久久精品亚洲乱码伦伦中文 | 欧美四级伦理在线| 欧美日韩一级黄| 国产精品免费看片| 国产精品区二区三区日本| 国产精品国产精品| 国产日产精品一区二区三区四区的观看方式 | 国产专区精品视频| 激情校园亚洲| 亚洲精品乱码| 亚洲欧美日韩精品一区二区| 午夜影视日本亚洲欧洲精品| 香蕉尹人综合在线观看| 久久久久久久综合| 欧美高清视频免费观看| 欧美日韩一区视频| 国产精品一区视频| 黄色成人免费网站| 91久久亚洲| 亚洲一区二区免费看| 久久国产精品免费一区| 噜噜噜91成人网| 欧美日韩专区在线| 国产日韩在线一区| 亚洲日本激情| 亚洲欧美国产日韩天堂区| 久久久精品国产一区二区三区 | 欧美成人一区二区三区| 国产精品麻豆va在线播放| 国产综合在线视频| 日韩一级欧洲| 久久久久久久精| 欧美私人网站| 亚洲国产一二三| 羞羞漫画18久久大片| 欧美精品在线观看| 国内精品久久久久影院优 | 欧美精品日韩www.p站| 国产情人节一区| 一区二区精品在线| 久热成人在线视频| 国产日韩精品久久| 中日韩美女免费视频网址在线观看| 欧美一级在线视频| 欧美日韩在线视频一区二区| 一区二区三区无毛| 欧美影院成人| 国产精品美女久久久久久2018| 1769国产精品| 久久久久久久一区二区三区| 国产精品不卡在线| 亚洲人成网站色ww在线| 久久视频免费观看| 国产亚洲综合精品| 亚洲欧美视频在线| 国产精品久久看| av成人毛片| 欧美日韩三区| 99视频精品免费观看| 欧美大胆人体视频| 91久久中文字幕| 免费在线一区二区| 亚洲国产精品久久久| 鲁大师成人一区二区三区| 国语自产偷拍精品视频偷| 性感少妇一区| 国产一区二区三区黄视频| 亚洲欧美资源在线| 国产欧美综合在线| 久久精品论坛| 在线观看成人小视频| 麻豆av一区二区三区久久| 影音先锋日韩有码| 欧美成人午夜剧场免费观看| 亚洲黄色成人| 欧美日韩一区二区三区在线视频 | 亚洲性视频网站| 国产精品视频不卡| 久久精品国产一区二区电影| 好吊日精品视频| 免费在线看一区| 亚洲开发第一视频在线播放| 欧美日韩大陆在线| 亚洲男人的天堂在线观看| 国产欧美日韩免费| 免费高清在线一区| av成人黄色| 国产婷婷色一区二区三区| 久久亚洲精品中文字幕冲田杏梨| 精品91在线| 欧美日韩视频专区在线播放 | 日韩视频三区| 国产精品自在线| 免费欧美日韩| 亚洲一区在线直播| 狠狠色综合播放一区二区| 欧美精品福利视频| 欧美在线播放视频| 亚洲国产精品一区制服丝袜| 国产精品久久久久久久久久久久久久 | 免费看亚洲片| 亚洲欧美日韩高清| 亚洲人体大胆视频| 国产欧美一区二区三区在线看蜜臀 | 欧美激情一区二区在线| 亚洲欧美激情精品一区二区| 亚洲国产精品视频一区| 国产精品免费看片| 欧美激情国产高清| 久久国产色av| 亚洲字幕一区二区| 亚洲乱码一区二区| 黄色一区二区三区四区| 国产精品乱码一区二三区小蝌蚪| 久久亚洲影音av资源网| 亚洲女爱视频在线| 9人人澡人人爽人人精品| 在线播放不卡| 国精品一区二区| 国产欧美一区二区三区国产幕精品 | 亚洲免费观看高清在线观看| 一区二区视频在线观看| 国产精品久久久久久模特| 欧美激情免费在线| 久久影视精品| 久久影视三级福利片| 欧美在线视频观看免费网站| 亚洲欧美成人一区二区三区| 亚洲乱码视频| 亚洲精品1234| 亚洲国产三级网| 狠狠综合久久av一区二区老牛| 国产欧美一区视频| 国产精品视频网址| 国产麻豆一精品一av一免费| 国产精品女人久久久久久| 欧美私人网站| 国产精品久久久久久av下载红粉| 欧美精品在线视频| 欧美久久婷婷综合色| 欧美日韩你懂的| 欧美日韩一区二区视频在线| 欧美日韩美女| 国产精品高潮呻吟久久av黑人| 国产精品高潮呻吟久久av无限| 国产精品久久久久久久久久直播 | 欧美色精品天天在线观看视频| 欧美精品日韩综合在线| 欧美乱大交xxxxx| 国产精品成人播放| 国产精品久久久免费| 国产日韩在线一区| 国产主播在线一区| 亚洲欧洲日本国产| 一区二区三区视频免费在线观看| 在线视频一区观看| 欧美一区二区三区免费观看| 久久精品国产99| 欧美激情在线观看| 国产精品剧情在线亚洲| 国产午夜亚洲精品不卡| 亚洲国产精品va在线看黑人| 9久草视频在线视频精品| 亚洲影院高清在线| 久久综合九色| 国产精品久久久亚洲一区| 在线成人欧美| 在线视频亚洲| 久久久久久久久伊人|