99爱在线视频这里只有精品_窝窝午夜看片成人精品_日韩精品久久久毛片一区二区_亚洲一区二区久久

合肥生活安徽新聞合肥交通合肥房產生活服務合肥教育合肥招聘合肥旅游文化藝術合肥美食合肥地圖合肥社保合肥醫院企業服務合肥法律

代做6CCS3AIN、Python語言編程代寫
代做6CCS3AIN、Python語言編程代寫

時間:2024-11-29  來源:合肥網hfw.cc  作者:hfw.cc 我要糾錯



Coursework
1 Introduction
This coursework exercise asks you to write code to create an MDP-solver to work in the Pacman
environment that we used for the practical exercises.
Read all these instructions before starting.
This exercise will be assessed.
2 Getting started
You should download the file pacman-cw.zip from KEATS. This contains a familiar set of files that
implement Pacman, and version 6 of api.py which defines the observability of the environment that
you will have to deal with, and the same non-deterministic motion model that the practicals used.
Version 6 of api.py, further extends what Pacman can know about the world. In addition to
knowing the location of all the objects in the world (walls, food, capsules, ghosts), Pacman can now
see what state the ghosts are in, and so can decide whether they have to be avoided or not.
3 What you need to do
3.1 Write code
This coursework requires you to write code to control Pacman and win games using an MDP-solver.
For each move, you will need to have the model of Pacman’s world, which consists of all the elements
of a Markov Decision Process, namely:
• A finite set of states S;
• A finite set of actions A;
• A state-transition function P(s
0
|s, a);
• A reward function R;
• A discount factor γ ∈ [0, 1];
Following this you can then compute the action to take, either via Value Iteration, Policy Iteration or
Modified Policy Iteration. It is expected that you will correctly implement such a solver and optimize
the choice of the parameters. There is a (rather familiar) skeleton piece of code to take as your
starting point in the file mdpAgents.py. This code defines the class MDPAgent.
There are two main aims for your code:
1 Mallmann-Trenn / McBurney / 6ccs3ain-cw(a) Win hard in smallGrid
(b) Win hard in mediumClassic
To win games, Pacman has to be able to eat all the food. In this coursework, for these objectives,
“winning” just means getting the environment to report a win. Score is irrelevant.
3.1.1 Getting Excellence points
There is a difference between winning a lot and winning well. This is why completing aim (a) and
(b) from previous section allows you to collect up to 80 points in the Coursework. The remaining
20 points are obtained by having a high Excellence Score Difference in the mediumClassic layout,
a metric that directly comes from having a high average winning score. This can be done through
different strategies, for example through chasing eatable ghosts.
A couple of things to be noted. Let W be the set of games won, i.e., |W| ∈ [0, 25]. For any won
game i ∈ W define sw(i) to be the score obtained in game/run i.
• ∆Se in the marksheet is the Excellence Score Difference. You can use the following formula
to calculate it when you test your code and compare the result against the values in Table 3
∆Se =
X
i∈W
(sw(i) − 1500) (1)
Losses count as 0 score and are not considered. If ∆Se < 0, we set it to 0 (you cannot have
a negative excellence score difference).
• Because smallGrid does not have room for score improvement, we will only look at the
mediumClassic layout
• You can still get excellence points if your code performs poorly in the number of wins; marking
points are assigned independently in the two sections
• Note however that marking points are assigned such that it is not convenient for you to directly
aim for a higher average winning score without securing previous sections’s aims (a) and (b)
first
• We will use the same runs in mediumClassic to derive the marks for Table 2 and Table 3.
3.2 Things to bear in mind
Some things that you may find helpful:
(a) We will evaluate whether your code can win games in smallGrid by running:
python pacman.py -q -n 25 -p MDPAgent -l smallGrid
-l is shorthand for -layout. -p is shorthand for -pacman. -q runs the game without the
interface (making it faster).
(b) We will evaluate whether your code can win games in mediumClassic by running:
python pacman.py -q -n 25 -p MDPAgent -l mediumClassic
The -n 25 runs 25 games in a row.
2 Mallmann-Trenn / McBurney / 6ccs3ain-cw(c) The time limit for evlauation is 25 minute for mediumClassic and 5 minutes for small grid.
It will run on a high performance computer with 26 cores and 192 Gb of RAM. The time
constraints are chosen after repeated practical experience and reflect a fair time bound.
(d) When using the -n option to run multiple games, the same agent (the same instance of
MDPAgent.py) is run in all the games.
That means you might need to change the values of some of the state variables that control
Pacman’s behaviour in between games. You can do that using the final() function.
(e) There is no requirement to use any of the methods described in the practicals, though you
can use these if you wish.
(f) If you wish to use the map code I provided in MapAgent, you may do this, but you need to
include comments that explain what you used and where it came from (just as you would for
any code that you make use of but don’t write yourself).
(g) You can only use libraries that are part of a the standard Python 2.7 distribution. This ensures
that (a) everyone has access to the same libraries (since only the standard distribution is
available on the lab machines) and (b) we don’t have trouble running your code due to some
library incompatibilities.
(h) You should comment your code and have a consistent style all over the file.
3.3 Limitations
There are some limitations on what you can submit.
(a) Your code must be in Python 2.7. Code written in a language other than Python will not be
marked.
Code written in Python 3.X is unlikely to run with the clean copy of pacman-cw that we will
test it against. If is doesn’t run, you will lose marks.
Code using libraries that are not in the standard Python 2.7 distribution will not run (in
particular, NumPy is not allowed). If you choose to use such libraries and your code does not
run as a result, you will lose marks.
(b) Your code must only interact with the Pacman environment by making calls through functions
 in Version 6 of api.py. Code that finds other ways to access information about the
environment will lose marks.
The idea here is to have everyone solve the same task, and have that task explore issues with
non-deterministic actions.
(c) You are not allowed to modify any of the files in pacman-cw.zip except mdpAgents.py.
Similar to the previous point, the idea is that everyone solves the same problem — you can’t
change the problem by modifying the base code that runs the Pacman environment. Therefore,
you are not allowed to modify the api.py file.
(d) You are not allowed to copy, without credit, code that you might get from other students or
find lying around on the Internet. We will be checking.
This is the usual plagiarism statement. When you submit work to be marked, you should only
seek to get credit for work you have done yourself. When the work you are submitting is code,
3 Mallmann-Trenn / McBurney / 6ccs3ain-cwyou can use code that other people wrote, but you have to say clearly that the other person
wrote it — you do that by putting in a comment that says who wrote it. That way we can
adjust your mark to take account of the work that you didn’t do.
(e) Your code must be based on solving the Pacman environment as an MDP. If you don’t submit
a program that contains a recognisable MDP solver, you will lose marks.
(f) The only MDP solvers we will allow are the ones presented in the lecture, i.e., Value iteration,
Policy iteration and Modified policy iteration. In particular, Q-Learning is unacceptable.
(g) Your code must only use the results of the MDP solver to decide what to do. If you submit
code which makes decisions about what to do that uses other information in addition to what
the MDP-solver generates (like ad-hoc ghost avoiding code, for example), you will lose marks.
This is to ensure that your MDP-solver is the thing that can win enough games to pass the
functionality test.
4 What you have to hand in
Your submission should consist of a single ZIP file. (KEATS will be configured to only accept a
single file.) This ZIP file must include a single Python .py file (your code).
The ZIP file must be named:
cw <lastname> <firstname>.zip
so my ZIP file would be named cw mallmann-trenn frederik.zip.
Remember that we are going to evaluate your code by running your code by using variations on
python pacman.py -p MDPAgent
(see Section 5 for the exact commands we will use) and we will do this in a vanilla copy of the
pacman-cw folder, so the base class for your MDP-solving agent must be called MDPAgent.
To streamline the marking of the coursework, you must put all your code in one file, and this file
must be called mdpAgents.py,
Do not just include the whole pacman-cw folder. You should only include the one file that includes
the code you have written.
Submissions that do not follow these instructions will lose marks. That includes submissions which
are RAR files. RAR is not ZIP.
5 How your work will be marked
See cw-marksheet.pdf for more information about the marking.
There will be six components of the mark for your work:
(a) Functionality
We will test your code by running your .py file against a clean copy of pacman-cw.
As discussed above, the number of games you win determines the number of marks you get.
Since we will check it this way, you may want to reset any internal state in your agent using
4 Mallmann-Trenn / McBurney / 6ccs3ain-cwfinal() (see Section 3.2). For the excellence marks, we will look at the winning scores for
the mediumClassic layout.
Since we have a lot of coursework to mark, we will limit how long your code has to demonstrate
that it can win. We will terminate the run of the 25smallGrid games after 5 minutes, and
will terminate the run of the 25 mediumClassic games after 25 minutes. If your code has
failed to win enough games within these times, we will mark it as if it lost. Note that we will
use the -q command, which runs Pacman without the interface, to speed things up.
(b) Code not written in Python will not be marked.
(c) Code that does not run in our test setting will receive 0 marks. Regardless of the reason.
(d) We will release the random seed that we use for marking. Say the seed is 42, then you need
to do the following to verify our marking is correct:
1) fix the random seed to 42 (int, not string type) at line 541 of pacman.py. (not ’42’)
2) download a fresh copy of the new api (to avoid using files you modified yourself)
3) run python pacman.py -q -f -n 25 -p MDPAgent -l mediumClassic
4) you should get the same result as us. If not repeat step 3) again. Should the outcome be
different, then you didn’t fix the random seed correctly. Go back to 1)
A copy of the marksheet, which shows the distribution of marks across the different elements of the
coursework, will be available from KEATS.
5 Mallmann-Trenn / McBurney / 6ccs3ain-cw

請加QQ:99515681  郵箱:99515681@qq.com   WX:codinghelp



 

掃一掃在手機打開當前頁
  • 上一篇:MS3251代寫、代做Python/Java程序
  • 下一篇:魚享花全國客服電話是多少.魚享花人工客服服務熱線電話
  • 無相關信息
    合肥生活資訊

    合肥圖文信息
    急尋熱仿真分析?代做熱仿真服務+熱設計優化
    急尋熱仿真分析?代做熱仿真服務+熱設計優化
    出評 開團工具
    出評 開團工具
    挖掘機濾芯提升發動機性能
    挖掘機濾芯提升發動機性能
    海信羅馬假日洗衣機亮相AWE  復古美學與現代科技完美結合
    海信羅馬假日洗衣機亮相AWE 復古美學與現代
    合肥機場巴士4號線
    合肥機場巴士4號線
    合肥機場巴士3號線
    合肥機場巴士3號線
    合肥機場巴士2號線
    合肥機場巴士2號線
    合肥機場巴士1號線
    合肥機場巴士1號線
  • 短信驗證碼 豆包 幣安下載 AI生圖 目錄網

    關于我們 | 打賞支持 | 廣告服務 | 聯系我們 | 網站地圖 | 免責聲明 | 幫助中心 | 友情鏈接 |

    Copyright © 2025 hfw.cc Inc. All Rights Reserved. 合肥網 版權所有
    ICP備06013414號-3 公安備 42010502001045

    99爱在线视频这里只有精品_窝窝午夜看片成人精品_日韩精品久久久毛片一区二区_亚洲一区二区久久

          9000px;">

                天堂在线一区二区| 国产精品福利在线播放| 久久se精品一区精品二区| 国产精品免费av| 精品久久久久99| 欧美一区二区久久| 欧美一区二区三区不卡| 欧美系列亚洲系列| 欧洲中文字幕精品| 色狠狠色噜噜噜综合网| 97se亚洲国产综合自在线不卡| 天天av天天翘天天综合网| 亚洲日本在线视频观看| 国产精品人成在线观看免费 | 国产在线乱码一区二区三区| 精品一区免费av| 久久av中文字幕片| 国产一区二区不卡| 成人一区二区三区在线观看| 不卡一区在线观看| 欧美中文字幕一二三区视频| 欧美区视频在线观看| 欧美疯狂做受xxxx富婆| 911国产精品| 久久综合九色欧美综合狠狠| 国产精品国产三级国产有无不卡| 亚洲精品乱码久久久久久久久 | 91精品国产免费| 欧美xxx久久| 国产精品久久福利| 亚洲国产欧美日韩另类综合 | 亚洲va欧美va国产va天堂影院| 午夜天堂影视香蕉久久| 另类人妖一区二区av| a亚洲天堂av| 欧美高清视频在线高清观看mv色露露十八 | 91精品国产欧美日韩| 欧美大片在线观看一区二区| 久久天天做天天爱综合色| 国产精品美女久久久久av爽李琼| 亚洲黄色小视频| 日韩综合在线视频| 懂色一区二区三区免费观看| 欧美影院精品一区| 欧美成人一区二区三区在线观看| 国产日产欧美一区二区三区| 自拍av一区二区三区| 三级久久三级久久| 国产福利视频一区二区三区| 欧美视频一二三区| 久久先锋资源网| 日韩不卡在线观看日韩不卡视频| 成人性色生活片| 日韩午夜三级在线| 久久综合久久鬼色| 日韩电影在线观看电影| 91丨九色丨黑人外教| 欧美一区二区三区免费在线看| 国产日韩欧美高清在线| 日韩有码一区二区三区| 91在线国产福利| 久久久精品国产免费观看同学| 午夜精品久久久久| 色综合天天做天天爱| 欧美激情中文不卡| 蜜桃视频一区二区| 欧美日韩不卡在线| 亚洲日本乱码在线观看| 国产不卡免费视频| 欧美一区二区观看视频| 亚洲chinese男男1069| 94-欧美-setu| 中文字幕不卡的av| 国产精品一区二区黑丝| 精品欧美乱码久久久久久1区2区| 亚洲 欧美综合在线网络| 色综合久久久久网| 中文字幕亚洲在| 成人国产精品免费观看动漫| 久久久久99精品国产片| 国产美女一区二区三区| 亚洲精品一区二区三区香蕉| 极品少妇xxxx偷拍精品少妇| 日韩欧美一区电影| 七七婷婷婷婷精品国产| 91精品国模一区二区三区| 亚洲永久免费视频| 日本韩国精品在线| 亚洲国产欧美在线| 欧美日韩在线不卡| 日韩精品电影在线| 亚洲精品一区二区三区福利| 国产成人久久精品77777最新版本| www精品美女久久久tv| 欧美国产欧美亚州国产日韩mv天天看完整| 欧美一区二区三区视频免费播放| 国产在线精品一区二区三区不卡| 亚洲国产成人精品视频| 欧美一区二区三区免费大片| 国产一区二区三区久久久| 国内精品国产成人| 精品国产免费人成在线观看| 三级一区在线视频先锋| 日韩丝袜美女视频| 韩国毛片一区二区三区| 久久久亚洲午夜电影| 国产91精品露脸国语对白| 中文字幕一区二区三中文字幕| 91久久精品国产91性色tv| 亚洲一级片在线观看| 欧美肥胖老妇做爰| 国产精品一区在线观看乱码| 中文字幕乱码日本亚洲一区二区 | 日韩精品一区二区三区蜜臀| 韩国成人福利片在线播放| 中文字幕免费不卡| 欧美亚洲国产一区二区三区 | 日韩欧美一区二区视频| 国产精品一区在线| 一区二区三区精品久久久| 日韩女优制服丝袜电影| av成人老司机| 天堂资源在线中文精品| 久久蜜桃av一区二区天堂| 色综合天天性综合| 在线看国产日韩| 91精品免费观看| 极品尤物av久久免费看| 99久久婷婷国产精品综合| 91精品国产综合久久久蜜臀粉嫩| 日韩一级二级三级| 国产精品77777| 美女免费视频一区| 精品视频在线免费观看| 美女视频网站黄色亚洲| 国产精品丝袜91| 欧美久久免费观看| 不卡视频免费播放| 国产在线日韩欧美| 一区二区三区在线观看网站| 欧美精品一区二区三区很污很色的 | 国产亚洲综合在线| 91精品国产综合久久福利软件| 99精品视频在线观看| 国产一区二区三区四区五区美女| 亚洲成人高清在线| 亚洲免费av高清| 国产精品素人视频| 日韩久久免费av| 欧美精品在欧美一区二区少妇| 91一区一区三区| 国产一区二区精品在线观看| 免费欧美高清视频| 日本美女视频一区二区| 国产精品久久久久三级| 日韩网站在线看片你懂的| 欧美日韩视频在线第一区| 91成人在线精品| 91蝌蚪porny九色| 成人sese在线| 成人做爰69片免费看网站| 国产乱理伦片在线观看夜一区| 久久精品国产久精国产| 麻豆国产精品一区二区三区| 日韩中文字幕麻豆| 日精品一区二区三区| 午夜视频在线观看一区| 天天色图综合网| 青椒成人免费视频| 蜜桃免费网站一区二区三区| 麻豆精品久久久| 麻豆一区二区三| 美女视频一区二区三区| 美女脱光内衣内裤视频久久网站 | 一区二区三区四区不卡在线 | 成人免费高清视频在线观看| 丁香天五香天堂综合| 国产成人av福利| 91免费观看视频| 欧美亚洲自拍偷拍| 欧美性猛交xxxx黑人交| 欧美人体做爰大胆视频| 欧美va亚洲va国产综合| 国产精品天美传媒沈樵| 亚洲欧美区自拍先锋| 亚洲一级二级三级| 麻豆91精品91久久久的内涵| 国产麻豆视频一区| 色一区在线观看| 欧美久久高跟鞋激| 精品国产露脸精彩对白| 国产精品久久影院| 午夜在线成人av| 国精产品一区一区三区mba桃花| 不卡欧美aaaaa| 欧美精品v日韩精品v韩国精品v| 欧美大尺度电影在线| 亚洲日本中文字幕区| 蜜乳av一区二区三区| jlzzjlzz国产精品久久|